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digital animation, autodesk maya 2019, 2021

ramen is a 3d animation that was created as a final project for an introduction to 3d animation class taken in fall 2021. this project went through many phases, initially intended to feature a 3d model of an original character of mine, but after realizing the huge scope of the project, i decided to narrow it down so that i could create work of higher quality. now, the piece is simply a generic character eating a bowl of ramen. i really wanted to focus on arm and wrist movement in this animation, and because i was able to reevaluate my plans, i was able to effectively achieve my focus.

a very early version of the animation

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